Tuesday, March 29, 2022

Rewarding πŸ†

Onegai shimasu (γŠγ­γŒγ„ します)  πŸ™‡

I've seen this way too often in the industry: a person's goal is to win an award. That really is the wrong attitude to have. It's self centered and myopic. Your team will never do a good enough job in your eyes and and you'll always miss something important because you'll be obsessed with your own vision of how it will look/sound/feel. In the industry, there were times where a college only cared about what lay beyond the end goal. o the point they ignored issues right in front of them! And it caused the team a great deal of problems.
The goal is to make the best product you can as part of a team. 
Rewards are temporary. The experience will bring you to the next level of your career.
I recently got a small dose of this when I learned that a game I worked on over 20 years ago just won a Peabody Award! I had no idea it was submitted for review! My goal was never to get any awards. It was to make the best art I could and to work seamlessly with a talented team. 
All else was gravy. Even if the gravy is over 20 years old 😏


https://youtu.be/MfndfjyrTe8



1 comment:

  1. To ensure our T-60 Wireless Bluetooth Headsets armor matches properly, we needed a life-size body forged. In the DIY spirit of this project, we turned to a tried and true maker materials; Duct Tape. In the first, our group member David explains what went into 3D Printing this whole suit with|swimsuit} of T-60 Armor on the Mantis fleet.

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